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    • Summer Event 2024
      Summer event has started!
       
       
       
      Every Summer item except Zanbacon drops exclusively on Ultimate.
       
       
       Low tier Items 
       
       
      Centurion/Legs
      +75 EVP
      Gulgus-gue (E1): Greenill Skyly Purplenum Oran Yellowboze
      Satellite Lizard: Viridia Bluefull Pinkal Redria Whitill
       
      Centurion/TP
      +125 TP
      Pan Arms (E2): Viridia Greenill Bluefull Purplenum Yellowboze
      Goran: Skyly Pinkal Redria Oran Whitill
       
      Centurion/Technique
      +5 technique levels (cannot exceed class limit)
      Nano Dragon: Viridia Bluefull Pinkal Redria Yellowboze
      Deldepth: Greenill Skyly Purplenum Oran Whitill
       
      Trap Search
      Makes traps visible (for non Casts)
      Baranz (E1): Bluefull Pinkal Redria Oran Whitill
       
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    • Easter Event has started
       
       
       
       Event drops 
       
      Centurion/Luck - 60 LCK Centurion/Body - 75 DFP Centurion/HP - 125 HP Godric's Cloak - Fomar exclusive armor which boosts Gibarta Gifoie Rabarta and all stats Sue's Coat - Strong armor for female hunters which boosts the range of Shifta Deband Resta and ATP Kroe's Sweater - Strong armor for females which boosts ATA Samurai Armor - Strong armor which boosts LCK and RA techniques Soul Booster - Use this item on Excalibur to make Hundred Souls Girasole - Can be combined with Chromatic Orb to make Inferno Girasole Virus Shield: Vol Opt - Shield that boosts GI techniques and ATA
      Fury of the Beast - Powerful daggers with charge special for all classes
      Kiss of Death - Slicer with hell special for all classes

      Water Gun - Rifle for all classes, a special can be added for 10 donation tickets
      Proof of Sonic Team* Harmonic Resonance Core* Stellar Shard*  

       Egg Rappy drops 
       
       
      All difficulty Easter Eggs
      Sonic Knuckle
      Huge Battle Fan
      Wok of Akiko's Shop
      Rocket Punch
      Drill Launcher
      Rabbit Wand
      Marina's Bag
      Panther's Claw
      Amore Rose
      Abuelita/Battle
      Chocolate
       
      Hard/very hard/ultimate Easter Eggs
      Lollipop
      Parts of Egg Blaster
       
      Very hard/ultimate Easter Eggs
      Centurion/Mind
      Ashura Mag Cell
       
      Ultimate Easter Eggs
      Izmaela
      Game Magazine
      Commander Blade
      Heavenly/Technique
      PB/Increase
      Item Ticket
       

       Easter combinations 
       
      *Proof of Sonic Team combinations
       
      Spread Needle => Arrest Needle

      Dark Bridge => Psycho Bridge

       
      *Harmonic Resonance Core combinations
       
      Samba Maracas => Samba's Fiesta

      Egg Blaster => Egg Blaster MK2

      Tension Blaster => Morolian Blaster

       

      *Stellar Shard combinations
       
      Twinkle Star => Quasar Staff

      Guilty Light => Outlaw Star

      Mille Marteaux => Mille Faucilles

      Brightness Circle => Neutron Skin
       
       
      XP x5 enabled for event duration
      Green Name will turn on in April
       
       
       
      Event ends on April 21st of 2024
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    • Meseta major update / The Value of Money II
      A couple changes have been applied so that players can acquire meseta more easily by their own means.
       
       STARTING MESETA 
       
      New characters now start with 15,000 meseta in their inventory (instead of 300)
      New accounts now start with 50,000 meseta in the shared bank (instead of 0).
        
       BANK CAPACITY 
       
      The limit of Meseta you can store in every bank was increased from 999,999 to 9,999,999.
       Inventory limit remains unchanged.
        
       MESETA DROPS 
       All meseta drops values have been increased.
      This applies to every episode (I, II and IV).
      Their frequency is the same (which means meseta won't drop more often).
       
      Boxes
      Normal: +250 to +500
      Hard: +500 to +1000
      V.hard: +750 to +1500
      Ultimate: +1000 to +2000
       
      Enemies
      Normal: +300 to +600
      Hard: +600 to +1200
      V.hard: +900 to +1800
      Ultimate: +1200 to +2400
       
      Bosses
      Normal: +2000
      Hard: +4000
      V.hard: +6000
      Ultimate: +8000

      Example: 
      Viridia Bartles used to drop between 90 and 110 meseta.
      They will now drop between 1290 and 2510 meseta.
        
       QUEST: THE VALUE OF MONEY 2 
       
      A new quest where everyone can farm meseta is available.
      It is located in Episode 1 > One Person > Special Meseta > The Value of Money 2
       
      After you helped a couple by telling Gizel to stop wasting their money for weapons in The Value of Money, the latter would like to thank you for the savings you had them achieve.
       
      Quest reward is the same for all difficulties: 150,000 meseta.
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    • TRIFORCE EVENT 2023 
       
       
       
      The 11th Triforce Event of Ultima has just begun
       
       

      Returning Items
       
       
       
       
       Hylian Shield 
      Gal Gryphon
       
       
       
       Ganondorf Shield 
      Mericus

       
       
       
       Master Sword 
      Dark Falz |  Olga Flow | Shambertin
          |  |        
       
       
       Boomerang 
      Dark Gunner 
       
      Morfos
       
       
       
       
       Power Glove 
      Baranz (E2)

      Gi Gue

       
       
       
       Great Fairy Sword 
      Olga Flow

      Merissa A

      Saint-Milion

       
       
       Bomb-Chu 
      Barba Ray
       
      Del Lily
       
      Normal Booma
      All IDs (1/208050)
       
       
       Magic Hammer 
      Deldepth (Very Hard and Ultimate)
      All IDs
       
       
       Sacred Bow 
      Delsaber (E1) - All IDs
      Kondrieu - Viridia Greenill Bluefull Purplenum Pinkal Oran Yellowboze Whitill
       
       
       Stealth Sword 
      Sinow Berill - Skyly Purplenum
      Sinow Spigell - Greenill
      Normal Garanz (E1) - All IDs (1/9362)
       
       
      *Ultimate difficulty drops when not specified
       
       
       
      Fire Rod 
      Bug-Catching Net  
      Zelda Magazine
       
      Centurion/Arms 
      Centurion/Luck 
      Centurion/Power 
      Centurion/Resist 
      Godric/Ability
       
       
       
      Green Names (rare monster rates buff) and Experience X5 will be activated soon.
       

       
      Event will end around 27th of October, 2023
       

      Good Luck
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    • For a long time, Yellowboze had an unfair bias to get hit% more often than any other section ID in episode II.
      Today, the chances of rolling hit% have been adjusted to be equal for all section IDs.
       
      The following changes only apply to Episode II weapon drops on Ultimate, and is about odds that said weapon rolls hit attribute.
      It does not affect the actual values you will get.
       

      Viridia 2.97% => 5.88% Greenill 2.97% => 5.88% Skyly 2.97% => 5.88% Bluefull 2.97% => 5.88% Purplenum 2.97% => 5.88% Pinkal 2.97% => 5.88% Redria 2.97% => 5.88% Oran 2.97% => 5.88% Yellowboze 8.73% => 5.88% Whitill 2.97% => 5.88%
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    • If you're asking whether it's a bug with Serene Swan, then the answer is no. If you're asking whether it's a bug or oversight in the game? Depends... Here's why this happens.   Most projectile weapons in this game fire a bullet in one of two cases: either straight (no target) or to a targeted enemy. The target case is what's important here. The game calculates the distance between source and target points and divides it by the bullet's velocity to calculate the number of frames for it to live. Once it reaches that number of frames, the bullet is destroyed by the game. The problem is that hard attacks can push back enemies, causing the bullet to be destroyed at the target's old position (or more specifically, at some point inside the target's hitbox when it was fired). If the enemy was pushed back, then the bullet is destroyed by the game before it reaches the target's current location.   So is this a bug? I would say no because it's quite similar to manual evasion. The main difference is the game provides visual feedback for manual evasion, although it looks the same as an accuracy failure (not very helpful from Sega but oh well).   A number of weapons fire a different type of projectile often called a 'launcher' projectile (Photon Launcher, Guilty Light, Rambling May, Rianov 5, Frozen Shooter special, Snow Queen all attacks, many 'Card' type weapons, Ultima Bringer's special attack, and others). These projectiles mostly don't have this problem because the projectile is destroyed when it collides with the maximum number of targets or reaches its maximum distance. Although in classic Sega fashion, a set of these launcher projectiles such as the ES CARDS weapons have a different bug which causes the game to destroy them one frame early, so they fail to hit targets at max range sometimes.
    • Is it a bug or not but when the enemy is far but still in distance heavy attack from serene hits once? but normal attack hits multiple times
    • I recommend you bring a force of yours to the quest. All It needs to do Is SD & Resta If needed, and you alone can deal with It np after a few tries and reading the rooms correctly.   I know It might be annoying to dual log and be switching between characters to make/join room twice and control two characters, but for what you are attempting to this Is no big deal  (because seriously, the first two rooms are brimming with gi gues, for a reason the quest Is banned during Anniversary, though not because of gi gues but certain meris ) [..... oh wait, also because of Gi Gue as well, dropping SoU ]   Your worst enemy will be remembering to switch dropstyle to 0 (shared) and to remember to switch It back to 1 (Individual once you are done 
    • Raid on central tower or max attack s. Both quests are quite difficult though 
    • But you can't be 1 player i need a question for 1 person 
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