Yannv Posted March 21, 2015 Share Posted March 21, 2015 (edited) This is a guide with a compilation of plans used for reaching Max Stats on your characters. The goal is to achieve max stats in certain attributes. These stats are divided into: ATP (Attack Points) DFP (Defense Points) MST (Mind Strength) ATA (Attack Accuracy) EVP (Evade Points) LCK (Luck/Critical Boost) In Ultima server every class have increased Max Stats Boost compared to vanilla PSO, that means old max stats plans made for vanilla PSO doesn't work on this server, since there would be an huge gap until reaching the max stat using the old plans. Ultima Boost: +100 ATP, +100 DFP, +100 MST, +10 ATA and +30 EVP boost for every class. That being said, there's a possibility you won't be able to max everything from certain classes (and it's not really needed to max all stats) due to material slot limitation. It is standardized to max ATP, ATA, LUCK (to achieve maximum accuraccy and raw melee attack power) as a priority for melee based classes, and/or MST, for nuking and force classes respectively, and lastly EVP and DEF when necessary and possible. Generally DEF and EVP aren't very important stats, so these stats can be ignored in most cases as armor and barriers will take care of protecting your character. EVP is interesting for increasing the damage output of certain Photon Blasts like Estlla (final damage output also counts the Synchro and IQ percentage, that means 120% Sync and 200 IQ is needed for maximum damage/buff/heal). DEF is important to decrease the final damage you are getting, discounting Deband and Jellen level, very useful for players that uses sacrificial weapons like Excalibur, Heaven Striker and Dark Flow. There are some classes can only have maxed stats by using special custom mags (obtainable via Donation, Mini-Events or using a Console/Ashura Mag Cell) that can reach stats normally not obtainable with standard feeding charts. Otherwise, you will need a PPP Mag (a 0 DEF mag that is a reward players get from completing Power Plant Plight - Episode II quest), useful for replacing the 5 DEF points with more important stats. ⚠️If you use a Console/Ashura Mag Cell/Ultima's Engine!/other mag cells on a PPP/Default mag that doesn't have all 3 Photon Blasts, you won't be able to add new PB's to the said mag, as it will not evolve anymore after becoming rare (green/yellow name). Kit of Mark 3 (refer to this website to understand how console mag evolution works) Ashura Mag Cell is obtainable as a random item from Easter Eggs and Christmas Presents Ultima's Engine! is obtainable on Anniversary Event as a drop from specified bosses ⚠️You can find details of all armor/units/mags/shields used for these plans on Ultima's official wiki. ⚠️You can build your own plan using Ultima's official calculator. There are multiples builds for each character, depending on your preference. Generally it is more efficient to choose for plans that requires less Units, so you can use other interesting units that may improve your gameplay (Centurion/Battle, V801, V502, Smartlink, PB/Increase, Centurion/Resist etc.) Spoiler No Units Plan (recommended) Mag: 0/128/72/0 No Units required Shield: Red Ring/Costumes Materials: 149 Power | 35 Luck | 66 Free Maxes ATP, ATA, LCK 66 x free materials slots that can be used in DEF (interesting while using Dark Flow) or MST (for increasing available TP and technique strenght) Provides a lot of flexibility, allowing you to use units such as Proof of Sword Saint, Cure Units/ADEPT/PB-Increase etc. along with V502, Smartlink etc. Calculator Links: Standard Plan Non-PPP mag Plan ADEPT Plan Mag: 0/168/32/0 Units: ADEPT Shield: Red Ring/Costumes Materials: 104 Power | 30 Luck | 116 Free Maxes: ATP, ATA, LCK 116 x free materials slots that can be used in DEF (interesting while using Dark Flow) or MST (for increasing available TP and technique strenght) This plan is aimed to reduce TP consumption (interesting for Spirit specials) and getting all resists +6 from ADEPT Calculator Links: Standard Plan Non-PPP mag Plan Spoiler Centurion/Arms or Centurion/Mind Plan (recommended) Mags: Melee 0/146/54/0 and Support 0/0/54/146 Units: Centurion/Arms, Centurion/Mind+V801 (optional unit for support) Materials: 105 Power | 35 Luck | 10 Mind Shield: Red Ring/Costumes, Safety Heart Results: Maxes ATP, ATA, LCK with Melee Mag, Centurion/Arms and any of the specified barriers equipped Maxes MIND with Support Mag and Centurion/Mind+V801 and any barrier equipped Support Mag and Centurion/Mind+V801 are optional, only used for supporting purposes Calculator Links: Using PPP Melee Mag Using PPP Support Mag Using non-PPP Melee Mag Using non-PPP Support Mag ADEPT Plan Mag: 0/116/84/0 Units: ADEPT Materials: 120 Power | 30 Luck Shield: Red Ring/Costumes, Safety Heart Results: Maxes ATA, LCK, -20 ATP from max (-30 if using non-PPP Mag) This plan is aimed to reduce TP consumption from ADEPT (interesting for Spirit) Calculator Links: Standard Non-PPP Mag Two ADEPT's Plan Mag: 0/156/44/0 Units: 2x ADEPT Shield: Red Ring/Costumes, Safety Heart Materials: 84 Power | 25 Luck | 40 Free Maxes ATP, ATA, LCK Greatly reduces TP consumption since ADEPT's can stack Higher resistances (all +6 for each ADEPT), ideal for Spirit 40 x free materials slots that can be used in DEF (interesting while using Dark Flow) or MST (for increasing available TP and technique strenght) Cons: only one slot available for Smartlink/V502 (which will impact on ranged weapons accuracy) or V801 (slower technique casting) Calculator Links: Standard Non-PPP Mag Spoiler Centurion/Arms Plan (recommended) Mag: 3/182/15/0 Units: Centurion/Arms Shield: Red Ring/Costumes Materials: 115 Power | 35 Luck Maxes ATP, ATA, LCK Guide for making HUcast C/Arms Mag using a PPP mag here. If using a custom 0/182/18/0 mag, you can share that mag with RAmar ADEPT plan and HUcaseal C/Arms plan. Can also use a 0/185/15/0 mag, and have room for 3 free materials. Calculator Link Two ADEPT's Plan Mag (Custom): 0/195/5/0 Units: 2x ADEPT Shield: Red Ring/Costumes Materials: 92 Power | 25 Luck | 33 Free Maxes ATP, ATA, LCK 33 x free material slots, usage of Def Materials is recommended There is no room for V502, HUcast has the worst ATA of all classes. This plan is only recommended for damage based attacks and traps. Calculator Link Spoiler ADEPT Plan (recommended) Mag: 0/153/47/0 Units: ADEPT Shield: Red Ring/Costumes, Safety Heart Materials: 92 Power | 30 Luck | 28 Free Maxes ATP, ATA, LCK Provides all resists +6 from ADEPT 28 x free material slots, usage of Def Materials is recommended Calculator Links: Standard Non-PPP Mag Centurion/Arms Plan Mag (Custom): 0/183/17/0 Units: Centurion/Arms Shield: Red Ring/Costumes, Safety Heart Materials: - 67 Power | 35 Luck | 48 Free Maxes ATP, ATA, LCK 48 x free material slots, usage of Def Materials is recommended Can instead use a 0/182/18/0 mag (shared with HUcast Centurion/Arms plan and RAmar ADEPT plan) as long as you use one more Power material to achieve max ATP Calculator Link Spoiler ADEPT Plan (recommended) Mag: 0/180/20/0 Units: ADEPT Shield: Red Ring/Costumes Materials: 92 Power | 115 Mind | 2 Def | 11 Evade | 30 Luck Maxes ATP, ATA, MST, LCK Maxes EVP if equipping Centurion/Legs (increases Estlla PB damage) Reduces TP consumption, gets all resists+6 from ADEPT use *In order to get 0 DEF for this mag, it needs to be traded every new feed until the third mag evolution tier. Method is explained here. Calculator Link No Units Plan (most flexible) Mag: 0/140/60/0 No Units required Shield: Red Ring/Costumes Materials: 137 Power | 35 Luck | 78 Free 78 x free material slots, which can be used for increasing DEF or MST Maxes: ATP, ATA, LCK Provides a lot of flexibility, allowing you to use units such Cure Units/ADEPT/DIVINE PROTECTION/PB-Increase/V801 etc. Calculator Link Two Centurion/Ability's Plan (max 'everything') Mag: 5/147/48/0 Units: 2x Centurion/Ability Shield: Red Ring/Costumes Materials: 100 Power | 100 Mind | 23 Evade | 5 Luck | 22 Def Maxes: ATP, ATA, MST, EVP, LCK, except DEF (-167) Calculator Link Spoiler ADEPT Plan (recommended) Mag: 0/171/29/0 Units: ADEPT Shield: Red Ring/Costumes, Safety Heart Materials: 75 Power | 30 Luck | 145 Free Results: Maxes ATP, ATA, LCK and the following options: DEF by using 121 x Def Materials or Have 900 MST (without counting RR/Costumes +20 MST boost) by using 79 x Mind Materials, enough to use Clio (not counting RR/Costumes 20 MST), and still able to max EVP by using 61 x Evade Materials (recommended since RAmarl is the highest EVP character and makes Estlla PB stronger) and still have 5 free material slots. Greatly boosts Zalure range by equipping Frank the Bunny Costume and Clio together. Have max MST by using 60 x Mind Materials and equipping Neutron Skin together. Use 69 x Mind Materials if planning to use use Clio while switching armors, you can discount 3x Mind Materials if always using V801. Can use the remaining on Evade/Def Materials accordingly. 0/170/30/0 mags can be shared with RAcast ADEPT plan. (compensate by adding 1 extra Power Material if planning to share mags) Calculator Link: Standard Neutron Skin Neutron Skin+V801 No Units Plan (most flexible) Mag: 0/131/69/0 No Units required Shield: Red Ring/Costumes, Safety Heart Materials: - 120 Power | 66 Evade | 35 Luck | 29 Free Results: Maxes ATP, ATA, EVP, LCK 0/131/69/0 mag can also be shared with FOmar Centurion/Mind plan Calculator Links: Standard Non-PPP Mag ADEPT + Centurion/Ability Plan (max 'everything') Mag: 0/177/23/0 Units: ADEPT, Centurion/Ability Shield: Red Ring/Costumes, Safety Heart Materials: - 54 Power | 106 Def | 46 Evade | 15 Luck | 29 Mind Maxes ATP, ATA, DFP, EVP, LCK (-281 MST from Max) Calculator Link Centurion/Ability Plan Mag: 0/137/63/0 Units: Centurion/Ability Shield: Red Ring/Costumes, Safety Heart Materials: 99 Power | 20 Luck | 131 Free Maxes ATP, ATA, LCK and: DEF if using 111 x Def Materials EVP if using 51 x Evade Materials and have 900 MST for Clio by using 69 x Mind Materials and still have 11 free materials. Calculator Link Spoiler Centurion/Arms Plan (recommended, most flexible) Mag (Custom): 0/200/0/0 Units: Centurion/Arms Shield: Red Ring/Costumes, Gratia Materials: 96 Power | 35 Luck | 19 Free Results: Maxes ATP, ATA, LCK Allows the usage of any shield by adding 10 x Luck Materials and still have 9 free material slots Recommended for using Gratia, which improves ATA by +30 when equipped with Yasminkov Series weapons. Greatly improves resistances, when compared to ADEPT Plan. Calculator Link ADEPT Plan (cheaper) Mag: 0/170/30/0 Units: ADEPT Shield: Red Ring/Costumes Materials: 120 Power | 30 Luck Results: Maxes ATA, LCK, -1 ATP from max 0/170/30/0 mag can also be used on RAmarl ADEPT plan. Calculator Link Two Centurion/Ability's Plan Mag: 0/142/58/0 Units: 2x Centurion/Ability Shield: Red Ring/Costumes Materials: 124 Power | 5 Luck | 21 Free Maxes ATP, ATA, LCK, -1 EVP from max Favorises a higher DEF than other plans, EVP will be 1 point from max if using 21 x Evade materials, can have even more DEF if using an extra Centurion/Body unit. Calculator Link ADEPT + Centurion/Ability Plan Mag: 1/175/24/0 Units: Centurion/Ability, ADEPT Shield: Red Ring/Costumes Materials: 101 Power | 32 Evasion | 15 Luck | 2 Free Maxes ATP, ATA, EVP, LCK Calculator Link Centurion/Arms + Centurion/Ability Plan Mag (Custom): 0/200/0/0 Units: Centurion/Ability, Centurion/Arms Shield: Red Ring/Costumes, Gratia Materials: 81 Power | 37 Evasion | 20 Luck | 12 Free Maxes ATP,ATA,EVP,LCK Allows the usage of any shield like Gratia for example, by adding 10 more Luck Materials. Calculator Link Spoiler ADEPT Plan (recommended) Mag: 0/174/26/0 Units: ADEPT, Centurion/Legs (optional) Shield: Red Ring/Costumes, Safety Heart, Gratia Materials: 71 Power | 30 Luck | 49 Free Maxes ATP, ATA, LCK Maxes EVP if using 10 x Evade Materials and equipping Centurion/Legs and still have room for up to 39 x Def Materials. Allows the usage of any barrier, like Gratia for example, by adding 10 x Luck Materials. *In order to get 0 DEF for this mag, it needs to be traded every new feed until the third mag evolution tier. Method is explained here. Calculator Link No Units Plan (most flexible) Mag: 0/134/66/0 No Units required Shield: Red Ring/Costumes, Safety Heart Materials: 115 Power | 35 Luck Maxes ATA ,LCK, -1 ATP from max Calculator Link Centurion/Ability Plan Mag: 0/140/60/0 Units: 2x Centurion/Ability Shield: Red Ring/Costumes, Safety Heart, Gratia Materials: 95 Power | 20 Luck | 35 Free Results: Maxes ATP, ATA, LCK Can use 35 x Evade Materials and have -4 EVP from Max Allows the usage of any barrier like Gratia by adding 10 more Luck Materials. 0/140/60/0 mag is also shared with RAmar No Units plan. Calculator Link Two Centurion/Ability's Plan Mag: 0/146/54/0 Units: 2x Centurion/Ability Shield: Red Ring/Costumes Materials: 74 Power | 49 Def | 22 Evade | 5 Luck Maxes ATP, ATA, EVP and LCK, -68 DFP from Max Maxes DFP (all stats) if swapping V502 with a Centurion/Body, useful when you use Arrest/Hell during boss or against machines 0/146/54/0 or 5/141/54/0 mag can also be shared with HUnewearl Centurion/Arms-Mind plan Calculator Link Spoiler Godric's Centurion/Mind+V801 Plan Mag: 0/131/69/0 Units: Centurion/Mind, V801 Armor: Godric's Cloak (unique FOmar armor suited for melee, All Stats+30 and Gifoie 35%, Gibarta 200% and Rabarta 85%) Shield: Red Ring/Costumes (melee), Hylian Shield and Merges (nuke) Materials: 44 Power | 160 Mind | 20 Luck | 26 Free Results (without additional material slots): Maxes ATP, ATA regardless of armor, shield, unit combination Maxes LCK if using Godric's Cloak and Red Ring/Costumes Maxes MST if using Godric's Cloak, Red Ring/Costumes or Hylian Shield, Centurion/Mind and V801 0/131/69/0 mag can also be shared with RAmarl No Units plan (if you plan to swap slots/mag points) There are the following options regarding free material slots: Spoiler (1) Have max MST without Godric's Cloak, but using Red Ring/Costumes or Hylian Shield and C/Mind+V801: use additional 15 x Mind materials: 44 Power | 175 Mind | 20 Luck | 11 Free (2) Have max MST without Godric's Cloak, without Red Ring/Costumes or Hylian Shield, but using C/Mind+V801: use additional 25 x Mind materials [185 Mind, 1 Free] 44 Power | 185 Mind | 20 Luck | 1 Free (3) Have max MST and max LCK using Godric's Cloak, any barrier and C/Mind+V801: use additional 10 x Mind materials and 10 x Luck materials 44 Power | 170 Mind | 30 Luck | 6 Free (4) Have max LCK without Godric's Cloak, but using Red Ring/Costumes: use additional 15 x Luck materials [35 Luck, 11 Free] 44 Power | 165 Mind | 35 Luck | 11 Free *note: allows material slots/mag points swap accordingly as long as you have at least 175 base Power Points and 160 base Mind Points in total (Power/Mind Material points and Mag POW/MIND points are equivalent) *note: Mags: 1 MIND=2 MST,1 POW=2 ATP *note: Materials: 1 x Mind Material=2 MST and 1 x Power Material=2 ATP Calculator Links: No additional material slots Material plan option (1) Material plan option (2) Material plan option (3) Material plan option (4) Centurion/Arms Plan (most flexible) Mag (Custom): 0/0/0/200 Units: Centurion/Arms Shield: Red Ring/Costumes (melee), Hylian Shield and Merges (nuke) Materials: 175 Power | 25 Mind | 45 Luck | 5 Free Maxes ATP, MST, LCK regardless of units (not even counting V801), armors (Godric's Cloak) or barriers and maxes ATA if equipping Centurion/Arms Godric's Cloak is optional for those who wants ATP/ATA +30 Bonus. Provides a lot of flexibity on units, can swap melee Units accordingly (C/Battle, C/Arms, V502, Smartlink), (C/Battle, ADEPT, ADEPT, V801), (C/Battle, C/Arms, V801, Smartlink) etc Calculator Link Godric's ADEPT+V801 Plan Mag : 0/0/29/171 Units: Adept, V801 Shield: Red Ring/Costumes, Hylian Shield Armor : Godric's Cloak Materials: 170 Power | 32 Mind | 15 Luck | 33 Free Maxes ATP and ATA using Adept Maxes MST using Godric's Cloak and V801. Can equip Virus Shield: Vol Opt for additional Gi Boost Maxes MST using any armor, Red Ring/Costumes/Hylian and V801 Maxes LCK using Godric's Cloak with any barrier using extra 10 x Luck Material *note: allows material slots/mag points swap accordingly as long as you have at least 170 base Power Points and 203 base Mind Points in total (Power/Mind Material points and Mag POW/MIND points are equivalent) *note: Mags: 1 MIND=2 MST,1 POW=2 ATP *note: Materials: 1 x Mind Material=2 MST and 1 x Power Material=2 ATP Calculator Link Spoiler No Units Plan Mag : 0/126/72/2 No Units required Shield: Red Ring/Costumes, Agent K Costume (unique shield suited for FOmarls), Hylian Shield, Safety Heart Other Shields: Rupika, Three Seals, Merges,... Materials: 213 Mind | 35 Luck | 2 Free *note: allows material slots/mag points swap accordingly as long as you have at least 126 base Power Points and 215 base Mind Points in total (Power/Mind Material points and Mag POW/MIND points are equivalent) *note: Mags: 1 MIND=2 MST,1 POW=2 ATP *note: Materials: 1 x Mind Material=2 MST and 1 x Power Material=2 ATP Maxes ATP, ATA using any barrier Maxes ATP, ATA, MST if using Hylian Shield, Red Ring/Costumes, Agent K Costume or Safety Heart Maxes ATP, ATA, MST, LCK if using Red Ring/Costumes, Agent K Costume or Safety Heart Doesn't count +5 MST from using V801. Allows subtracting 2 x Mind Materials if V801 is being used whole time and still have max MST. Calculator Link ADEPT+V801 Plan Mag: 0/121/32/47 Units: ADEPT, V801 Shield: Red Ring/Costumes, Agent K Costume (exclusive), Safety Heart (melee) and Hylian Shield (nuke) Materials: 171 Mind | 30 Luck | 48 Evade | 1 Free *note: allows material slots/mag points swap accordingly as long as you have at least 121 base Power Points and 218 base Mind Points in total (Power/Mind Material points and Mag POW/MIND points are equivalent) *note: Mags: 1 MIND=2 MST,1 POW=2 ATP *note: Materials: 1 x Mind Material=2 MST and 1 x Power Material=2 ATP Maxes ATP, ATA, MST, EVP if using Hylian Shield or any barrier Maxes ATP, ATA, MST, EVP, LCK if using Red Ring/Costumes, Agent K Costume or Safety Heart Subtract 10 x Mind Materials (freeing 11 x material slots) if planning to use Hylian Shield / Costumes / Safety Heart (which do S-D,J-Z,Ra Boosts thus replacing most shields, and give +20 MST Boost) all the time. Calculator Link Spoiler Centurion/Mind+V801 Plan Units: Centurion/Mind, V801 Shield: Red Ring/Costumes, Hylian Shield (1) Support Mag (Custom): 0/0/0/200 and Melee Mag: 5/47/124/24 Materials: 104 Power | 11 Mind | 35 Luck Maxes ATP/ATA/LCK if using Melee Mag and Red Ring/Costumes Maxes MST if using Support Mag, Centurion/Mind, V801 and any barrier (Current: 821 ATP) Lets you have any weapons equipped while switching mags or (2) Support Mag (No PBs/Custom/PPP): 5/0/0/195 and Melee Mag: 5/57/124/14 Materials: 94 Power | 16 Mind | 35 Luck | 5 Free Maxes ATP/ATA/LCK if using Melee Mag and Red Ring/Costumes Maxes MST if using Support Mag, Centurion/Mind, V801 and any shield (Current: 801 ATP) Lets you have almost all weapons equipped while switching mags (except Galatine - ATP Req: 820) or (3) Support Mag: 15/0/0/185 and Melee Mag: 5/62/124/9 Materials: 89 Power | 26 Mind | 35 Luck Maxes ATP/ATA/LCK if using Melee Mag and Red Ring/Costumes Maxes MST if using Support Mag, Centurion/Mind, V801 and any shield (Current: 791 ATP) Lets you have only few weapons equipped while switching mags (except any 800+ ATP req weapon) Calculator Links: Option 1 Support Mag Option 1 Melee Mag Option 2 Support Mag Option 2 Melee Mag Option 3 Support Mag Option 3 Melee Mag Spoiler Centurion/Mind+V801 Plan Support Mag (Custom): 0/0/0/200 and Melee Mag: 0/75/125/0 Units: Centurion/Mind, V801 Shield: Red Ring/Costumes, Hylian Shield, Safety Heart Materials: 30 Power | 85 Mind | 35 Luck Maxes ATP/ATA/LCK if using Melee Mag and Red Ring/Costumes or Safety Heart Maxes MST if using Support Mag, Centurion/Mind+V801 and any barrier (doesn't count +20 MST Boost from using Red Ring/Costumes, Hylian Shield or Safety Heart) Calculator Links: Support Mag Melee Mag CREDITS Fyrewolf5 - for collaborating with an huge ammount of max stats plans, sharing his PSO knowledge and contributing for the creation of this guide Soly - for developing Ultima's Max Stats Calculator R-78 - for collaborating with several plans available on this guide TripleR - for making "0 DEF and HUcast" C/Arms PPP mag feeding guides JADE - for making the "0 DEF" guide for mind mags and collaborating with many useful tips Noob Saibot (a.k.a. Yannv) - .... Honorable Mentions Cyane, Lemon, Rodrigo Chacon, Night orgodemirk - for making the very first max stats calculator Misombre - for hosting orgodemirk's max stats calculator Edited November 29, 2023 by Yannv Fixed broken links. 37 Quote Link to comment Share on other sites More sharing options...
Cyane Posted March 21, 2015 Share Posted March 21, 2015 (edited) You can copy most from this thread http://www.phantasystaronline.net/forum/index.php/topic/9827-ask-a-quick-question-get-a-quick-answer/but there are many many ways to make plans, many options xD depends on what the user wants.some of the plans i got around Hucaseal plan 2 free slots (recomended)Shield - red ringUnits -Centurion/battle or v101 -ADEPTMaterials -98 power -30luck -22 free matsMag - 5/147/48/0 End - Max ATP/ATA/LUCK maxed______________________________________________plan 3 free slotsShield - red ringUnits -Centurion/battle Materials -115power -35luck -no free matsMag - 5/147/48/0 End - Max ATA/LUCK maxed 56ATP from max (cent/battle) Ramar Ramar 1 free units planMaterialspower > 98mind > 100luck > 5Mag5/149/46/0Unitscent/battlecent/abilitycent/abilityfreeFinal resultATP/MST/ATA/LUCK maxed47 free materials________________________________________________Ramar 2 free units (recomended)Materialspower >95mind >125luck >30Mag5/177/18/0UnitsCent/battleAdeptFinal resultATP/MST/ATA/LUCK maxedNo free materials___________________________________________________________ Ramar 3 free units (recomended)Materialspower > 140mind > 75 - optionalluck > 35Mag5/137/58/0UnitsCent/battle Final resultATP/ATA/LUCK maxed - MST 110 from maxNo free materials Ramarl plan 3 free slotsShield - red ringUnits -Centurion/battle Materials -126power -35luck -89 mindMag - 5/125/70/0 End - Max ATA/LUCK/ATP, MST221 from max _______________________________________________ Plan 2 free units Shield - red ringUnits -Centurion/battle -adeptMaterials -81power -30luck -139 mindMag - 5/165/30/0 End - Max ATA/LUCK/ATP, MST111 from max ________________________________________________ Plan1 free units (recomended) Shield - red ringUnits -Centurion/battle -adept -cent/abilityMaterials -60 power - 15luck - 175mindMag - 5/171/24/0End - Max ATA/LUCK/ATP, MST9 from max Racast plan 3 free slotsShield - red ringUnits -Centurion/battle Materials - 115power -35 luckMag - 5/125/70/0End - max ATA/LUCK, ATP 111 from max _______________________________________________ Plan 2 free units (recomended) Shield - red ringUnits -Centurion/battle -ADEPTMaterials -120 power - 30 luckMag - 5/165/30/0End - max ATA/LUCK, ATP 11 from max ________________________________________________ Plan1 free units Shield - red ringUnits -Centurion/battle -Adept -cent ability Materials -105power - 15luck 30 free matsMag - 5/171/24/0End - Max ATP/ATA/LUCK Racaseal Racaseal 1 free units planMaterialspower > 79luck > 5Mag5/141/54/0Unitscent/battlecent/ability cent/ability Shield Red RingFinal result________________________________________________Racaseal 2 free units (recomended)Materialspower > 76luck > 30Mag UnitsCent/battleADEPT Shield Red ring Final result ATP/ATA/LUCK maxed 44free mats___________________________________________________________ Racaseal 3 free unitsMaterialspower > 115luck > 35Mag5/129/66/0UnitsCent/battle Final result ATA/LUCK max, ATP 12 to max More to be added Edited March 21, 2015 by cyane 3 1 Quote Link to comment Share on other sites More sharing options...
Rodrigo Chacon Posted March 21, 2015 Share Posted March 21, 2015 (edited) HUcaseal RED RINGslots: cent/arms cent/batle Free (v502) Free (Smartlink) mag: 0/183/17/0 67 pow mats 3x luck mats, dont remember, 35 i guess u have like 50 mats free, whit this u are maxing ATP, ATA and luck Edited March 21, 2015 by Rodrigo Chacon 2 Quote Link to comment Share on other sites More sharing options...
Keynomaru Posted March 21, 2015 Share Posted March 21, 2015 (edited) Hopefully cover v101 plans. Edited March 21, 2015 by Keynomaru Quote Link to comment Share on other sites More sharing options...
Soly Posted March 21, 2015 Share Posted March 21, 2015 These are old... although some still work i think.... i might make an app to make the plans lol ... just like the spread sheet i used to make those. http://imgur.com/a/Btdsl 2 Quote Link to comment Share on other sites More sharing options...
MadOrNah Posted March 21, 2015 Share Posted March 21, 2015 Nice now I don't gotta go looking through the other topic 1 Quote Link to comment Share on other sites More sharing options...
Fyrewolf5 Posted March 21, 2015 Share Posted March 21, 2015 (edited) Man, I was slowly working on making a thread with a collation of all my plans, and now you have to go spoil it with this thread, sigh. It was going to have description of methodology and strategy, reasoning, gear discussion, mags and raising them, pow/mind relationship and when to use which, everything lol, I was just taking my sweet lazy time because I didn't want to half-ass it. These are all 0-1 stat unit plans (2 units is really not good imo), most of them do not include v101 stats (worth ~17-19) unless necessary in an alternative because cent/battle exists(there really is no comparison between the two c/battle is just way better), they max ata>lck>atp (if it can't max completely with 1 unit it's never more than 15 atp off, any more and I couldn't justify to myself as maxing atp) and red ring is used for luck very often, but when extra mats exist then possibility of using 10 more mats on luck is always an option for max luck with other shields. Humar: No units needed MAG: 5/124/71/0 Mats: 153 Pow, 35 Luck, 43 Mind, 19 Extra (mind mats are to use holy ray. can use 10 extra mats on luck for max luck with any shield and not just rr) Hunewearl: https://www.phantasystaronline.net/forum/index.php?/topic/9827-ask-a-quick-question-get-a-quick-answer/&do=findComment&comment=98094 Hucast: https://www.phantasystaronline.net/forum/index.php?/topic/9827-ask-a-quick-question-get-a-quick-answer/&do=findComment&comment=99010 Hucaseal: https://www.phantasystaronline.net/forum/index.php?/topic/9827-ask-a-quick-question-get-a-quick-answer/&do=findComment&comment=118190 Ramar: https://www.phantasystaronline.net/forum/index.php?/topic/9827-ask-a-quick-question-get-a-quick-answer/&do=findComment&comment=100670 Ramarl: https://www.phantasystaronline.net/forum/index.php?/topic/9827-ask-a-quick-question-get-a-quick-answer/&do=findComment&comment=98996 Racast: https://www.phantasystaronline.net/forum/index.php?/topic/9827-ask-a-quick-question-get-a-quick-answer/&do=findComment&comment=97443 and https://www.phantasystaronline.net/forum/index.php?/topic/9827-ask-a-quick-question-get-a-quick-answer/&do=findComment&comment=112778 Racaseal: https://www.phantasystaronline.net/forum/index.php?/topic/9827-ask-a-quick-question-get-a-quick-answer/&do=findComment&comment=97280 Fomar: https://www.phantasystaronline.net/forum/index.php?/topic/9827-ask-a-quick-question-get-a-quick-answer/&do=findComment&comment=112787 Fomarl: https://www.phantasystaronline.net/forum/index.php?/topic/9827-ask-a-quick-question-get-a-quick-answer/&do=findComment&comment=100785 Fonewearl: https://www.phantasystaronline.net/forum/index.php?/topic/9827-ask-a-quick-question-get-a-quick-answer/&do=findComment&comment=111043 Fonewm: No units for atp setup, cent/mind+v801 mst setup MAG: 0/0/0/200, 5/47/124/24 Mats: 104 Pow, 35 Luck, 11 Mind OR MAG: 5/0/0/195, 5/57/124/14 Mats: 94 Pow, 35 Luck, 16 Mind, 5 Extra OR MAG 15/0/0/185, 5/62/124/9 Mats: 89 Pow, 35 Luck, 26 Mind A 200 mind mag will let you have 820 atp to keep any weapon equipped when you change mags. A 195 mind mag will let you have 800 atp to keep almost all weapons equipped(except galatine) when you change mags. A 185 mind mag would only let you have 791 atp while it's equipped, meaning no excalibur, master sword, or any other 800 atp required weapon. This isn't really a big deal, it only has small niche things it would really affect, but it's nice regardless. Classes I know with hidden .5 ata at 200: Humar, Hunewearl, Hucast, Hucaseal, Ramarl, Fomar, Fomarl, Fonewearl. Classes I know without hidden .5 ata at 200: Racast, Fonewm, Racaseal, Ramar. Those with this hidden .5 ata can have 1 less dex on their mag to max than their ata number would suggest, so those I don't know yet might be adjusted with -1 dex +1 pow/mind on mag and equivalent -1 pow/mind mats and +1 extra mat. Edited June 10, 2017 by Fyrewolf5 13 1 Quote Link to comment Share on other sites More sharing options...
leezy Posted March 21, 2015 Share Posted March 21, 2015 should be pin ty for this,,,i ben seen alot and i hate scearch for mas stat Quote Link to comment Share on other sites More sharing options...
Keynomaru Posted March 22, 2015 Share Posted March 22, 2015 (edited) Quest about: Humar No Slots - Fyrewolf5 Materials Power=153 Luck=35 Mind=43 Mag 5/124/71/0 Final result ATP/ATA/LUCK maxed 22 free materials *Mind Mats used for being able to equip Holy Ray *Can use 10 more Luck Mats to max LUCK, without using Red Ring. By "no slots" do you mean all 4 of his slots are free or do you mean he needs all 4 for stat units. Edited March 22, 2015 by Keynomaru Quote Link to comment Share on other sites More sharing options...
Cyane Posted March 22, 2015 Share Posted March 22, 2015 No slots means you can use anything on the 4 spaces Quote Link to comment Share on other sites More sharing options...
Fyrewolf5 Posted March 22, 2015 Share Posted March 22, 2015 Quest about: Humar No Slots - Fyrewolf5 Materials Power=153 Luck=35 Mind=43 Mag 5/124/71/0 Final result ATP/ATA/LUCK maxed 22 free materials *Mind Mats used for being able to equip Holy Ray *Can use 10 more Luck Mats to max LUCK, without using Red Ring. By "no slots" do you mean all 4 of his slots are free or do you mean he needs all 4 for stat units. Yea it sounds a little odd when it's phrased like how yavnbaraz and cyane are writing no slots, 1/2/3 free slot, etc. I do it the other way instead. I find it much less awkward to categorize the plans as no unit plans, 1 unit plans, 2 unit plans(very questionable imo), 3 unit plans(no room after battle unit plans? why would anyone consider that?), 4 unit plans(wtf plans) and I name the plan after the unit it uses (adept plan, c/ability plan, c/arms plan, etc.), though i'll write in cent/battle or v101 so people know if it uses v101 stats in case they have cent/battle, plan to get one, or want to use an armor like bovn with built in speed. In my post you can see it is named a "No units needed" plan. I'm always aiming to only use at most 1 unit for stats, using 2 units for stats is bad imo because then you don't have that free room for stat unit + battle unit + smartlink + v502, a kind of important setup for using ranged hell weapons. Number of units free sounds awkward to me as the free part is a tad subjective, do you count smartlink as necessary, will someone choose to wear bovn or something and thus not have battle unit, does that force ever consider taking off v801(i don't), etc., so I prefer to just say what unit(s) is being used for stats and leave it at that. 1 Quote Link to comment Share on other sites More sharing options...
Yannv Posted March 25, 2015 Author Share Posted March 25, 2015 Yea it sounds a little odd when it's phrased like how yavnbaraz and cyane are writing no slots, 1/2/3 free slot, etc. I do it the other way instead. I find it much less awkward to categorize the plans as no unit plans, 1 unit plans, 2 unit plans(very questionable imo), 3 unit plans(no room after battle unit plans? why would anyone consider that?), 4 unit plans(wtf plans) and I name the plan after the unit it uses (adept plan, c/ability plan, c/arms plan, etc.), though i'll write in cent/battle or v101 so people know if it uses v101 stats in case they have cent/battle, plan to get one, or want to use an armor like bovn with built in speed. In my post you can see it is named a "No units needed" plan. I'm always aiming to only use at most 1 unit for stats, using 2 units for stats is bad imo because then you don't have that free room for stat unit + battle unit + smartlink + v502, a kind of important setup for using ranged hell weapons. Number of units free sounds awkward to me as the free part is a tad subjective, do you count smartlink as necessary, will someone choose to wear bovn or something and thus not have battle unit, does that force ever consider taking off v801(i don't), etc., so I prefer to just say what unit(s) is being used for stats and leave it at that. Well, you brought some nice things to consider about. I'll consider doing things like you are suggesting. When I get more free time (okay, when my laziness stops ), I'll rearrange some of the plans. Quote Link to comment Share on other sites More sharing options...
Cyane Posted March 25, 2015 Share Posted March 25, 2015 There's those that just want to max one specific stat, not everybody is looking to be a master in all stats. As a force gotta think a lot on all the units we could be using instead. Pretty much if you want to be a jack of all trades, you waste 3 slots v801/centbattle/v502 and get one?? (probably a centurion mind in the end). Some peoples just want a nuke force to go and that leaves space to play around a bit better with the stats. D: I vote in increasing everybody to 250 mats!! xD 3 Quote Link to comment Share on other sites More sharing options...
Soly Posted March 25, 2015 Share Posted March 25, 2015 I vote removing all classes except Racast... that would solve all the problems.... Clearly I am JOKING... you can continue the plan's thread Quote Link to comment Share on other sites More sharing options...
Cyane Posted March 25, 2015 Share Posted March 25, 2015 You only play racast çwç you only suffer once Quote Link to comment Share on other sites More sharing options...
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